pub struct Proximity1TransferFrameBuilder<'f1, S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<'f1, S: State> Proximity1TransferFrameBuilder<'f1, S>
impl<'f1, S: State> Proximity1TransferFrameBuilder<'f1, S>
Sourcepub fn build(self) -> Result<&'f1 mut Proximity1TransferFrame, BuildError>where
S: IsComplete,
pub fn build(self) -> Result<&'f1 mut Proximity1TransferFrame, BuildError>where
S: IsComplete,
Finishes building and performs the requested action.
Sourcepub fn buffer(
self,
value: &'f1 mut [u8],
) -> Proximity1TransferFrameBuilder<'f1, SetBuffer<S>>where
S::Buffer: IsUnset,
pub fn buffer(
self,
value: &'f1 mut [u8],
) -> Proximity1TransferFrameBuilder<'f1, SetBuffer<S>>where
S::Buffer: IsUnset,
Required.
Sourcepub fn scid(
self,
value: Scid,
) -> Proximity1TransferFrameBuilder<'f1, SetScid<S>>where
S::Scid: IsUnset,
pub fn scid(
self,
value: Scid,
) -> Proximity1TransferFrameBuilder<'f1, SetScid<S>>where
S::Scid: IsUnset,
Required.
Sourcepub fn qos(self, value: QoS) -> Proximity1TransferFrameBuilder<'f1, SetQos<S>>where
S::Qos: IsUnset,
pub fn qos(self, value: QoS) -> Proximity1TransferFrameBuilder<'f1, SetQos<S>>where
S::Qos: IsUnset,
Required.
Sourcepub fn pdu_type(
self,
value: PduType,
) -> Proximity1TransferFrameBuilder<'f1, SetPduType<S>>where
S::PduType: IsUnset,
pub fn pdu_type(
self,
value: PduType,
) -> Proximity1TransferFrameBuilder<'f1, SetPduType<S>>where
S::PduType: IsUnset,
Required.
Sourcepub fn dfc_id(
self,
value: DfcId,
) -> Proximity1TransferFrameBuilder<'f1, SetDfcId<S>>where
S::DfcId: IsUnset,
pub fn dfc_id(
self,
value: DfcId,
) -> Proximity1TransferFrameBuilder<'f1, SetDfcId<S>>where
S::DfcId: IsUnset,
Required.
Sourcepub fn pcid(
self,
value: bool,
) -> Proximity1TransferFrameBuilder<'f1, SetPcid<S>>where
S::Pcid: IsUnset,
pub fn pcid(
self,
value: bool,
) -> Proximity1TransferFrameBuilder<'f1, SetPcid<S>>where
S::Pcid: IsUnset,
Required.
Sourcepub fn port_id(
self,
value: u8,
) -> Proximity1TransferFrameBuilder<'f1, SetPortId<S>>where
S::PortId: IsUnset,
pub fn port_id(
self,
value: u8,
) -> Proximity1TransferFrameBuilder<'f1, SetPortId<S>>where
S::PortId: IsUnset,
Required.
Sourcepub fn src_dest(
self,
value: SrcDest,
) -> Proximity1TransferFrameBuilder<'f1, SetSrcDest<S>>where
S::SrcDest: IsUnset,
pub fn src_dest(
self,
value: SrcDest,
) -> Proximity1TransferFrameBuilder<'f1, SetSrcDest<S>>where
S::SrcDest: IsUnset,
Required.
Sourcepub fn fsn(self, value: u8) -> Proximity1TransferFrameBuilder<'f1, SetFsn<S>>where
S::Fsn: IsUnset,
pub fn fsn(self, value: u8) -> Proximity1TransferFrameBuilder<'f1, SetFsn<S>>where
S::Fsn: IsUnset,
Required.
Sourcepub fn data_field_len(
self,
value: usize,
) -> Proximity1TransferFrameBuilder<'f1, SetDataFieldLen<S>>where
S::DataFieldLen: IsUnset,
pub fn data_field_len(
self,
value: usize,
) -> Proximity1TransferFrameBuilder<'f1, SetDataFieldLen<S>>where
S::DataFieldLen: IsUnset,
Required.
Auto Trait Implementations§
impl<'f1, S> Freeze for Proximity1TransferFrameBuilder<'f1, S>
impl<'f1, S> RefUnwindSafe for Proximity1TransferFrameBuilder<'f1, S>
impl<'f1, S> Send for Proximity1TransferFrameBuilder<'f1, S>
impl<'f1, S> Sync for Proximity1TransferFrameBuilder<'f1, S>
impl<'f1, S> Unpin for Proximity1TransferFrameBuilder<'f1, S>
impl<'f1, S> UnsafeUnpin for Proximity1TransferFrameBuilder<'f1, S>
impl<'f1, S = Empty> !UnwindSafe for Proximity1TransferFrameBuilder<'f1, S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more